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Java程序員認(rèn)證考試

時間:2020-08-12 16:57:56 SUN認(rèn)證 我要投稿

Java程序員認(rèn)證考試

  Sun Java認(rèn)證分為兩個級別:Sun 認(rèn)證Java程序員和Sun 認(rèn)證Java開發(fā)員。下面是小編整理的關(guān)于Java程序員認(rèn)證考試,希望大家認(rèn)真閱讀!

Java程序員認(rèn)證考試

  SUN認(rèn)證

  SUN認(rèn)證是給網(wǎng)絡(luò)設(shè)計界建立的一套認(rèn)證標(biāo)準(zhǔn),Sun公司推出了Java以及Solaris技術(shù)認(rèn)證方案。對于企業(yè)而言,可以借助這項認(rèn)證作為招聘人才的評判標(biāo)準(zhǔn),或是作為衡量員工技術(shù)水準(zhǔn)的'依據(jù);在個人方面,通過這些認(rèn)證也可以證明個人的技術(shù)能力。

  1.Java認(rèn)證考試   該認(rèn)證主要面對Java程序員。同時,該認(rèn)證是業(yè)界唯一經(jīng)Sun授權(quán)的Java認(rèn)證,考試內(nèi)容涉及所有Java相關(guān)知識、編程概念及applet開發(fā)技巧。Sun認(rèn)證Java程序員考試旨在觀察您通過應(yīng)用軟件分配進行復(fù)雜編程的能力,之后還要測試您完成編程所需的知識。每次考試都包括65道以上的選擇題,時間大約為90分鐘。目前在這方面有兩項認(rèn)證:Sun Certified Java Programmer(SCJP)和 Sun Certified Java Developer

  (SCJD)。SCJP測驗Java程序設(shè)計概念及能力,內(nèi)容偏重于Java語法及JDK的內(nèi)容;SCJD則進一步測試用Java開發(fā)應(yīng)用程序的能力,考試者必須先完成一個程序的設(shè)計方案,再回答與此方案相關(guān)的一些問題。   2. Solaris系統(tǒng)管理認(rèn)證考試

  對Solaris/Sun OS系統(tǒng)管理員,Sun推出Certified Solaris Administrator(CSA)。CSA分別為兩個等級(Part Ⅰ和 Part Ⅱ),測試對Solaris系統(tǒng)管理的了解程度。

  3. Solaris網(wǎng)絡(luò)管理認(rèn)證考試

  為了測試使用者對于Solaris網(wǎng)絡(luò)管理能力,Sun推出Certified Network Administrator(CNA)。內(nèi)容包括基本網(wǎng)絡(luò)概念、Routing and Subnet、Security、Performance、DNS、NIS+等。

  通過SUN任何一門專業(yè)認(rèn)證后,考生將收到SunMicrosystems總公司寄發(fā)的資格證書及徽章,并有權(quán)將通過Sun認(rèn)證的標(biāo)記印在個人名片上,作為個人技術(shù)能力的肯定。

  SUN JAVA程序員認(rèn)證考試大綱

  Basic Object Oriented Concept

  Object

  An instance of a class

  Has state and behavior

  State is contained in its member variables

  Behavior is implemented through its methods.

  Message

  For objects to interact with one another

  Result of a message is a method invocation which performs actions or modifies the state of the receiving object

  Classes

  An object`s class is the object`s type

  The ability to derive one class from another and inherit its state and behavior

  Most general classes appear higher in the class hierarchy

  Most specific classes appear lower in the class hierarchy

  Subclasses inherit state and behavior from their superclasses

  Interface

  A collection of method definitions without actual implementations

  For defining a protocol of behavior that can be implemented by any class anywhere in the class hierarchy.

  Packages

  A collection of related classes and interfaces

  java.lang is imported by default automatically

  Java Language Fundamentals

  The order for every "heading" is as follows:

  package declarations -- package my.applications.uinterfaces;

  import statements -- import java.awt.*

  class definitions -- public class myClass { .....

  Order of public vs. non-public class definitions doesn`t matter.

  Allows only one top-level public class per source file

  Name of source file must be the same as name of the public class

  main() method must be:

  public

  static

  Not return a value (void return type)

  Take an array of strings:(String[] args) or (String args[]) doesn`t matter

  `args` is just a common name, you can use any name you like. However, there must be a set of "[]"

  Legal examples:

  public static void main(String[] args)

  static public void main(String args[])

  Command line arguments are placed in the String array starting at 0 after the java command and the program name

  For non-applet java application, there must be a main method

  For applet, you do not use main()

  Applet:

  a subclass of Panel, which itself is a subclass of Container

  init() - called when applet is first instantiated.

  start() - called when the web page containing the applet is to be displayed

  stop() - called when the web browser is about to show another web page and quit the current one

  HTML required to display an applet in a web page:

  PARAM tag allows you to pass a value to an applet:

  To use these values in your applet, use the getParameter(String paramname ) method to return the value as a string:

  greeting=getParameter("message");

  Java Identifier

  Consists of letters and digits

  Must begin with a letter , "$" or "_"

  Unlimited length

  Cannot be the same as a reserved keyword

  Java Reserved Word

  Reserved Keywords cover categories such as primitive types, flow control statements, access modifiers, class, method, and variable declarations, special constants, and unused words

  abstract - boolean - break - byte - case - catch - char - class - const - continue - default - do - double - else - extends - final - finally - float - for - goto - if - implements - import - instanceof - int - interface - long - native - new - null - package - private - protected - public - return - short - static - super - switch - synchronized - this - throw - throws - transient - try - void - volatile - while

  True, false and null are literals, not keywords

  Primitives

  Occupy pre-defined numbers of bits

  Have standard implicit initial values

  Type conversion

  You cannot assign booleans to any other type.

  You cannot assign a byte to a char.

  You can assign a variable of type X to type Y only if Y contains a wider range of values than X.

  Primitives in order of `width` are char/short, int, long, float, double.

  For Objects, you can assign object X to object Y only if they are of the same class, or X is a subclass of Y, which is called "upcasting".

  Promotion

  In arithmetic operations, variable may be widened automatically for the purpose of evaluating the expression

  The variables themselves would not be changed, but for its calculations Java uses a widened value.

  Casting

  Similar to forcing a type conversion - values can be casted between different primitive types

  Done by placing the destination cast type keyword between parentheses before the source type expression

  Some cast operations may result in loss of information

  Variables derived from these primitive types that are declared in nested blocks could only be accessible within that block and its sub-blocks, and are destroyed when the block they belong to is stopped

  Major primitive types:

  Primitive Type

  Size

  Range of Values

  Byte

  8 bit

  -27 to 27-1

  Short

  16 bit

  -215 to 215-1

  Int

  32 bit, all are signed

  -231 to 231-1

  Long

  64 bit

  -263 to 2 63-1

  Char

  16 bit unicode

  `/u0000` to `/uffff`

  (0 to 216-1 )

  Java unicode escape format: a "/u" followed by four hexadecimal digits. e.g.,

  char x=`/u1234`

  Other primitive types:

  Long - can be denoted by a trailing "l" or "L"

  Float - can be denoted by a trailing "f" or "F"

  Double - can be denoted by a trailing "d" or "D"

  Booleans - true or false only, cannot be cast to or from other types

  Array - declared using the square brackets "[]". Example of legal declarations :

  int[] x;

  int x[];

  int i[][]; declares a two dimensional array.

  Can be created dynamically using the new keyword

  Can be created statically using an explicit element list

  Array element counts from 0. For example, int[10] actually has 10 elements, from 0 to 9, not from 1 to 10

  Array can be constructed after declaration, or to have everything done on the single line

  int[] i;

  i = new int[10];

  OR

  int i[] = new int[10];

  Array members can be initialized either through a FOR loop, or through direct assignment

  int myarray[] = new int[10];

  for(int j=0; j

  myarray[j]=j;

  }

  OR

  char mychar[]= new char[] {`a`,`e`,`i`,`o`,`u`};

  Do not get confused with string. Strings are implemented using the String and StringBuffer classes.

  Bitwise Operation

  numerics can be manipulated at the bit level using the shift and bitwise operators

  Java includes two separate shift-right operators for signed and unsigned operations, the ">>" and the ">>>"

  >> performs a signed right-shift. If the first bit on the left is 1, then when it right-shifts the bits, it fills in a 1s on the left. If the leftmost bit is 0, then when it right-shifts the bits, it fills in a 0s on the left. The first bit represents the sign of a number to preserve the sign of the number.

  >>> performs an unsigned right-shift. The left side is always filled with 0s.

  << performs a left-shift. The right side is always filled with 0s.

  Java Operator

  Operators that compare values

  equal to, "=="

  not equal to, "!="

  greater than, ">"

  less than, "<"

  greater than or equal to, ">="

  less than or equal to, "<="

  Logical Operators

  logical AND, "&"

  logical OR, "|"

  logical XOR, "^"

  boolean NOT, "!"

  short-circuit logical AND, "&&"

  short-circuit logical OR, "||"

  Operator precedence determines the order of evaluation when different operators are used, although precedence can be explicitly set with parentheses "()".

  Multiple operators of the same precedence are evaluated from left to right

  In logical boolean expressions, the right operand is only evaluated after the left hand operand has been evaluated first.

  For short-circuit logical expression, if the left hand condition does not evaluate to true, the right hand condition will not be evaluated at all

  For Objects, == determines whether the variables reference the same object in memory, rather than comparing their contents.

  For example, when

  String x = "Hey";

  String y = "Hey";

  Java creates only one String object, so the result of comparison is always true.

  To avoid the above situation, use the NEW keyword so that string x and y can be of different objects.

  In Booleans, equals() returns true if the two objects contain the same Boolean value.

  In String, equals() returns true if the Strings contain the same sequence of characters.

  Java Modifiers

  private

  Accessible only from inside the class

  Cannot be inherited by subclasses

  protected

  Accessible only by classes in the same package or subclasses of this class

  public

  Can be accessed by anyone

  static

  Belongs to the class, not to any particular instance of the class

  For variables, there is only one copy for all instances of the class. If an instance changes the value, the other instances see that changes

  For methods, it can be called without having created an instance, and cannot be used the this keyword, nor be referred to instance variables and methods directly without creating an instance For inner classes, they can be instantiated without having an instance of the enclosing class

  Methods of the inner class cannot refer to instance variables or methods of the enclosing class directly

  final

  Variable`s value cannot be changed

  Methods cannot be overridden

  Classes cannot be subclassed.

  native

  Method written in non java language

  Outside the JVM in a library

  Optimized for speed

  abstract

  Method which is not implemented with code body

  synchronized

  method makes non-atomic modifications to the class or instance

  for static method, lock for the class is acquired before executing the method

  for non-static method, a lock for the specific object instance is acquired

  transient

  field is not part of the object`s persistent state

  should not be serialized

  volatile

  field may be accessed by unsynchronized threads

  certain code optimizations must not be performed on it

  none

  class- non-public class is accessible only in its package

  interface - non-public interface is accessible only in its package

  member - member that is not private, protected, or public is accessible only within its package

  Summary of Class Member Accessibility

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